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Fixed in 2022.2.X
Votes
5
Found in
2019.4
2020.3
2020.3.21f1
2021.1
2021.2
2022.1
Issue ID
1377839
Regression
No
[URP] Motion blur applies on non-moving cameras when using different Volume Masks
Reproduction steps:
1. Open user-submitted project
2. Open Game View Tab
Expected result: Motion Blur is not applied to either of the cameras
Actual result: Motion Blur is applied to both cameras
Reproducible with: 7.7.1 (2019.4.32f1), 10.7.0 (2020.3.22f1), 11.0.0 (2021.1.28f1), 12.1.0 (2021.2.1f1), 13.1.0 (2022.1.0a14)
Comments (1)
-
miracletechteam1
Nov 13, 2021 06:01
Really need this if we make local multiplayer games
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Resolution Note (fix version 2022.2):
Fixed in 14.0.3 (2022.2.0a16)
Multiple cameras are now able to be used at the same time with motion blur applied.