Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
12.0.0
Issue ID
1345534
Regression
No
[URP] Linear Color Space rendering is very bright when project is built for WebGL
How to reproduce:
1. Open the user's attached "2021.2.zip" project
2. Open the "Sample Scene" Scene
3. Go to File -> Build And Run
4. Observe the application in the browser
Expected result: Linear rendering is the same as in the Editor
Actual result: Linear rendering with WebGL is brighter than in the Editor
Reproducible with: 12.0.0 (2021.2.0b1, 2022.1.0a1)
Not reproducible with: 10.5.1 (2020.3.13f1), 11.0.0 (2021.1.14f1), 12.0.0 (2021.2.0a15)
Could not test with: 7.7.0 (Shader not supported after downgrading), 2021.2.0a16 - 2021.2.0a21 (Shader is pink after downgrading/upgrading)
Notes:
- The issue is not reproducible with Gamma Color Space
- The issue is not reproducible in the Editor
- The issue is not reproducible in Windows Build
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
Not reproducible in 2021.2.0b6 and 2022.1.0a6