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Fixed in 7.1.2
Votes
0
Found in [Package]
7.1.1
Issue ID
1186215
Regression
No
[URP] Exponential fog overrides the colour of close up particles
To reproduce this:
- download this project
- open it with Unity 2019.3.0b4
- open the SampleScene
- notice that the particles are grey
- if you go into the lighting settings and turn off fog or change it to linear, notice that the particles should be red.
- same does not apply to the cube, just the particles
- if you zoom out from the cube, you will notice that the fog has an inverse effect on the objects: the cube becomes grey and the particles become red.
This only happens for VFX Graph particles, and not for Shuriken particles.
Reproducible in 2019.3.0b4, 2020.1,0a5, 2019.2.0f3
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