Search Issue Tracker

Fixed in Graphics 10.6.0 + Hybrid renderer 0.11.0-preview.43

Votes

0

Found in [Package]

0.11.0

Issue ID

1325649

Regression

No

[URP] Environment Reflections Intensity Multiplier property is ignored when Hybrid Render V2 is used

Package: DOTS Hybrid Renderer

-

How to reproduce:
1. Open the attached project named "EnvironmentReflectionsModifier_HRv2.zip"
2. Open the SampleScene
3. Observe the Game view - both spheres are dark due to the Environment Reflections Intensity Multiplier set to 0.5
4. Enter Play mode
5. Observe the Game view once more

Expected results: Both spheres appear dark as previously
Actual results: Sphere rendered using Hybrid Renderer loses its darkness, and cannot be affected by the Environment Reflections Intensity Multiplier

Reproducible with: 2020.3.0f1(Hybrid 0.8.0-preview.18+URP 10.3.2), 2020.3.9f1(Hybrid 0.10.0-preview.21+URP 10.5.0), 2021.1.8f1,2021.2.0a18(Hybrid 0.11.0-preview.43+URP 11.0.0), 2021.2.0a18(Hybrid 0.11.0-preview.43+URP 12.0.0)

Could not test with: 2018.4.35f1, 2019.4.27f1(Hybrid renderer V2 was not available)

  1. Resolution Note (fix version Graphics 10.6.0 + Hybrid renderer 0.11.0-preview.43):

    Fix needs Graphics 10.6.0 + DOTS 0.17.0 re-spin (With Hybrid Renderer 0.11.0). Both are forthcoming package drops that will be available in Unity 2020.3

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.