Search Issue Tracker
By Design
Votes
0
Found in [Package]
7.2.0, 7.1.8, 7.1.7, 7.0.1
Issue ID
1218788
Regression
Yes
[URP][DebugUpdater] DontDestroyOnLoad scene is additively added on playing URP project
An additional DontDestroyOnLoad scene is additively added on runtime to URP project scenes. This feature is only intended for HDRP projects. Refer the attached video
Steps to reproduce:
1) Create a new project with URP template
2) Play the sample scene
Actual result: An additional DontDestroyOnLoad scene is additively added on runtime to sample URP project scene
Occurring in Unity version: 2020.1.0a22, 2020.1.0a1, 2019.3.0f6, 2019.3.0a11
Working fine on: 2019.3.0a10
Occurring in package version: 7.1.8, 7.1.7, 7.0.1
Environment: Both Windows and Mac
Comments (1)
-
Brother_77
Dec 31, 2020 18:58
I have this issue on Unity 2019.4.17
With package version of 7.3.1
Please HELP ! :D
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
Resolution Note:
URP now also uses the DebuUpdater. DebugViews are being worked atm.