Search Issue Tracker
Won't Fix
Won't Fix in 2022.2.X
Votes
0
Found in
2022.2.0b1
Issue ID
UUM-1244
Regression
No
[URP] Black Overlay Camera preview when switched to Render Type 'Overlay' and Background Type to 'Uninitialised' or 'Skybox'
Reproduction steps:
1. Open the 'OverlayCamArtefactsRepo' project
2. Open the 'SampleScene'
3. Observe the 'Overlay FINE' Camera in the Inspector
4. Set the Render Type to 'Base'
5. Set the Background Type to 'Uninitialised' or to 'Skybox'
6. Set the Render Type to 'Overlay'
7. Observe Camera's preview
Expected result: The preview is blue
Actual result: The preview is completely black
Reproducible with: 7.7.1 (2019.4.38f1), 10.9.0 (2020.3.4f1), 12.1.6 (2021.3.1f1), 13.1.7 (2022.1.0b16), 14.0.2 (2022.2.0a12)
Note:
- On the user's machine there are artifacts on the preview
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note:
Cannot reproduce the artifacts mentioned by user issue. Black preview window can be expected after switching from Uninitialized and it seems to be the same color as Skybox/Solid Color after switching
Resolution Note (2022.2.X):
Cannot reproduce the artifacts mentioned by user issue. Black preview window can be expected after switching from Uninitialized and it seems to be the same color as Skybox/Solid Color after switching