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Fixed in 4.5.X
Votes
0
Found in
4.5.0b5
Issue ID
599744
Regression
No
Unused texture data is not freed from memory on WP8
High number of drawn textures using specific techniques used in plugins on Windows Phone 8 lower-end devices crash applications due to out of memory.
Used memory can be cleared by pausing and resuming application from background. Although if used memory is close to cap, for example, 150MB out of 180MB, it would still crash. Reloading scene clears memory. Resources.UnloadUnusedAssets has no effect.
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