Search Issue Tracker
Won't Fix
Votes
0
Found in
Issue ID
382150
Regression
No
"Unsupported infinity mode" warning is displayed more often than it should be
It came from this thead:
http://forum.unity3d.com/threads/66418-FBX-import-error-from-Maya-quot-Unsupported-infinity-mode-quot
People get the warning, but they don't understand what it means. Unity shouldn't show the warning if it doesn't affect imported animation.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Silicon] Crash on mono_get_hazardous_pointer when disconnecting Bluetooth Headhpones while in Play Mode
- Switching Project when importing complete project does not import all assets and project opens incomplete
- [Linux] Input.mouseScrollDelta is inconsistent when limiting framerate
- Undoing the branch rotation resets only wireframe and not mesh when undoing the action first time after launching the project
- Asset Bundles retain their previous hash when dependency of prefab instance changes
Add comment