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Fixed in 2018.3.X
Votes
11
Found in
2018.1.0b5
Issue ID
996976
Regression
No
"Unloading broken assembly" error message provides insufficient information
Steps to reproduce:
1. Open attached project "UnloadingBrokenAssemblyError.zip"
2. Upon launch you will see the "Unloading broken assembly Assets/Microsoft.ProjectOxford.Face.dll, this assembly can cause crashes in the runtime" error
3. The .dll is just missing dependencies which you can import from attached "MissingDependencies.zip"
Expected: The manifest of the DLL has information about dependencies, which could be exposed and shown in the error message for clarity
Actual: Error message says dll is broken which could mean a multitude of things
Reproduced on 2018.1.0b7, 2018.1.0b1
Compilation errors on anything earlier than 2018.1
Comments (18)
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ItsBaptiste
Jun 19, 2021 08:45
Reproduced on Unity 2019.4.12f1 Windows10 64bit
siqing_0423
Apr 25, 2019 03:21
Reproduced on Unity 2018.3.13f1 Windows 10 64bit
gssarvba
Feb 21, 2019 03:15
Reproduced in 2018.3.0f2 windows 10
Unloading broken assembly Library/ScriptAssemblies/Assembly-CSharp-Editor.dll, this assembly can cause crashes in the runtime
Buswolley
Feb 11, 2019 22:15
Encountered on 2018.3.5f1, OSX
softone
Feb 09, 2019 11:44
Reproduced on Unity 2018.3.4f1 on Windows 10
m0guz
Nov 01, 2018 20:45
Reproduced on Unity 2018.3.0b8, only happens when Scripting Runtime set to .NET 4.x . Error disappears when I set .NET 3.5.
The thing I noticed is error happens when loading DLL built with .NET 3.5
Nanorock
Oct 16, 2018 11:37
Reproduced on Unity 2018.3.0b5 Windows10 64bit. Still not fixed
snarlynarwhal
Oct 05, 2018 20:07
Reproduced on Unity 2018.3.0b4 Windows10 64bit. Error message still has no useful information.
JuozasK
Oct 01, 2018 08:28
This bug has been fixed in Unity 2018.3
Currently, there is no plan to backport it to older versions.
Use the newer Unity version to avoid encountering this bug :)
horeaper
Sep 30, 2018 04:17
Reproduced on Unity 2018.2.1f1 Windows 10 64bit