Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X
Votes
0
Found in
2018.4
2019.4.2f1
2020.2
Issue ID
1281941
Regression
No
[UnityYAMLMerge] YAMLMerge does not work with Araxis Merge
Reproduction steps:
1. Open the attached project ("merge.zip")
2. Set Revision Control Diff/Merge to Araxis Merge (Edit->Preferences->External Tools)
3. Edit Project folder/Assets/run.bat file and set Editor path
4. Run "run.bat" file
Expected result: Araxis Merge opens and shows the files to be merged
Actual result: Araxis merge opens and shows an error "failed to open 'C:\filename' ....."
Reproducible with: 2018.4.28f1, 2019.12f1, 2020.1.8f1, 2020.2.0b6
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note (fix version 2020.2):
Fixed with 2021.1.0a7, backported to 2020.2.0b14, 2019.4.16f1