Search Issue Tracker
Fixed in 5.4.3
Votes
0
Found in
5.3.6f1
Issue ID
834583
Regression
Yes
UnityWebRequest GetAssetBundle crashes when downloaded content is empty
1. Deploy my attached file(test.php) to server OR create any kind of method that would return a empty body on your backend
2. Create new Unity project
3. Attach user attached script(ExampleClass.cs) to a gameObejct.
3. Play scene
Internal error: Invalid AssetBundle load state - date recompressor is not initialized should pop up in console and Unity should crash afterwards.
I guess when body returned from server is empty, WebRequest is getting stuck and that is causing freeze/crash.
Reproduced with: 5.3.6p2, 5.4.0f3, 5.5.0b5
Not reproduced with: 5.2.0f3(it does not crash, but does not inform user about WebRequest body being empty).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment