Search Issue Tracker
Fixed
Fixed in 5.5.X, 5.6.X
Votes
0
Found in
5.5.2p2
Issue ID
893302
Regression
No
[UnityWebRequest] DownloadHandlerScript gets paused if scene is not played
To reproduce:
1. Open project
2. In menu choose 'UNITY' -> ' WebRequest Tester'
3. Play empty scene
4. Press buffer's 'Make Request' button
5. Press script's 'Make Request' button
6. Stop scene
7. Repeat 4th and 5th steps
Expected: when scene is stopped, after clicking 'Make request' button for script, message 'Request has finished!' should appear
Actual: it stuck on 'Request progress: 0.00%' message
Note: if you move 'WebRequest Test' tab, it finishes request (it works while tab is moving)
Reproduced on: 5.4.5p1, 5.5.2p3, 5.6.0f1, 2017.1.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "DrawDepthNormalPrepass" exceptions are thrown in Editor when Ctrl key is held with specific renderer settings
- Script file name changes do not display in Editor when Compiler errors are present
- Sprites are not rotating with bones when the Sprite type is Unlit
- Crash on TransferField_NonArray<YAMLRead,Converter_String> when opening a specific project
- Missing page when opening reference for Panel Text Settings
Add comment