Search Issue Tracker
Fixed in 4.6.X
Votes
0
Found in
4.6.0b8
Issue ID
603419
Regression
No
UnityEvent dropdown shows oddly named setter properties in the function dropdown
To reproduce:
1. Create a new project
2. Create a uGUI button
3. Add a new event on click
4. Drag the main camera as the gameobject
5. Select the function drop-down menu, navigate to UnityEngine.Camera. Notice that the list contains oddly named setters (their names are generated by the compiler). If the setters are intended, their names should be similar to the ones in monodevelop
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU errors when CoreCopy shader is used to copy an MSAA texture
- Unity Cloud icon does not appear next to project and does not connect correctly when the project is created with Cloud but closed right after creation
- ScrollerSlider in the Scroller Control is still using UXMLTraits
- Crash on ExtractHandles when shutting down the Editor in a specific scene while Burst jobs are in progress
- Unity Hub closes with no "Project is currently open" window when selecting an already open project from the Projects list
Add comment