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Fixed in 5.1.0
Votes
0
Found in [Package]
3.0.0
Issue ID
1041686
Regression
Yes
[ShaderGraph] Unity version control does not Perforce check out shader graphs on edit/save
Using Unity's built in Perforce version control, when you edit a shader file and click "save asset" the log shows an unauthorized access exception because Perforce has the file locked until checked out. For all other file types Unity will check out the file upon edit.
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