Search Issue Tracker
By Design
Votes
0
Found in [Package]
2.5.7
4.0.0
Issue ID
REC-1278
Regression
No
Unity recorder records the Game view in the window size of the other selected Game view when there is more than one Game view tab
Unity recorder records the Game view in the window size of the other selected Game view when there is more than one Game view tab, neither is touching the Scene view, at least one is on the right side of the screen, and the time interval starts from one
How to reproduce:
1. Open the “record2.zip“ project
2. Enter Play Mode
3. Select the Game View showing Display 2
4. Press “START RECORDING“ on the Recorder Window
5. Open the “Recordings“ folder and observe the last recorded video
Expected Result: A video of Display 1 is recorded in the window size of the corresponding Game view
Actual Result: A video of Display 1 is recorded in the window size of the selected Game view
Reproducible with: 2.5.7(2020.3.46f1), 4.0.0 (2021.3.22f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0b9)
Reproducible on: Windows 10
Workaround: Start the time interval from 0 (not applicable to 2.5.7) or move one of the Game view tabs near the Scene view
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OnPostprocessAllAssets() is not called for a modified Prefab when another Asset is set Dirty in the same callback
- [Android] UIToolkit ClickEvent is fired when the device is rotated
- Compilation errors occur when "uintBitsToFloat(int)" gets used in OpenGLES
- User Reporting does not send reports when Managed Stripping Level is set to Low or higher
- Editor crashes and a window with "GetManagerFromContext: pointer to object of manager 'MonoManager' is NULL (table index 5)" error is thrown when launching a project with a corrupted library
Resolution Note:
Hi! Recorder doesn't handle multi-displays situations. It grabs and work with the GameView that is selected or in focus. It is best to record with one GameView at a time or use the Output Resolution field in Recorder to ensure that the output is at the right size.