Search Issue Tracker
By Design
Votes
0
Found in
5.3.4f1
Issue ID
812451
Regression
No
unity player allocates too much memory on some Android
The app uses up too much native heap memory on Android devices.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] App crashes when Volume Depth of Field is set to "Bokeh" while using Vulkan Graphics API
- Baked Off Mesh Links outside the modified area are deleted when using NavMeshSurface.UpdateNavMesh
- Search "Label" window Format's field dropdown has an empty white space when the window is moved from it's original position
- UI Builder windows text rendering breaks when using Rich text combined with an underlined emoji
- [Linux] Crash on mono_runtime_invoke when executing a specific script
Add comment