Search Issue Tracker
Duplicate
Votes
0
Found in
5.4.0b24
Issue ID
813651
Regression
No
Unity looses focus when Save All of Verify Saving Assets menu is clicked
1) Create new project
2) In editor, under Preferences-> General enable 'Verify saving assets'
3) Create new script and attach it to new GameObject
4) Edit the script (a print("hello") statement will do in Start()
5) Save script
6) Go back to editor and save scene
Notice that confirmation message will pop up.
7. Click save All
Notice that last focused window comes in front of Unity window.
Expected results: Clicking on Save all button does not affect window focus
Actual results: Clicking on Save all button makes Unity Editor loose its focus
Note: Issue occurs with both MonoDevelop and Visual Studio code editors.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
This is a duplicate of issue #835551