Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.5.0b1
Issue ID
828824
Regression
No
Unity is registering inputs while loading and applies them on a first frame of the application
Reproduction steps:
1) Open "case_828824_Repro.zip" project
2) Build and run "asd" scene on any Android device
3) Tap Unity's loading splash screen few times
4) Stop taping and wait till loading will finish (Unity's splash screen will be gone)
-- Notice, that background's color is not default.
-- This happened because while Unity was loading taps were registered and applied on the first frame of the game (in result pressed the button which has changed the background color).
Expected result:
While Unity is loading, application should not register any taps.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on __pthread_kill when entering Play mode
- Crash on tlsf_free when exiting Play Mode in a specific project
- Camera Solid Color is overwritten when injecting Custom Render Pass at 'RenderPassEvent.AfterRenderingPrePasses + 1'
- Shadows are not rendering when using the "On Demand" shadow update mode with GPU Resident Drawer and additional camera render texture
- "AVFoundationVideoMedia error while reading” error is thrown when streaming from a URL with a signed token in VideoPlayer
Add comment