Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2017.1.0f3
Issue ID
947059
Regression
No
Unity freezes when clicking "Optimise Transform Hierarchy" of a rigged model prefab
To reproduce:
1. Open attached Unity project "OptimisingTransformHierarchyCrash.zip"
2. In Project window, navigate to Assets
3. Click on either of the prefabs
4. In the Inspector window, right click on the Animator controller and choose "Optimize Transform Hierarchy"
Result: Unity freezes
Note: clicking "Optimize Transform Hierarchy" on prefab instance in scene does not freeze editor.
Reproduced on: 5.6.3p3, 2017.1.1.p1, 2017.2.0b11, 2017.3.0a7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment