Search Issue Tracker
Fixed
Votes
0
Found in
4.6.0b3
Issue ID
593340
Regression
Yes
Unity Event system does not recognize type which is derived from expected type
When an event is invoked with an instance of a subclass of the expected type, an ArgumentException is thrown:
ArgumentException: Passed argument 'args[0]' is of the wrong type. Type:<Derived Type> Expected:<Base Type>
UnityEngine.Events.BaseInvokableCall.ThrowOnInvalidArg[<Base Type>] (System.Object arg) (at C:/BuildAgent/work/afa2580bf6048259/Runtime/Export/UnityEvent.cs:65)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment