Search Issue Tracker
Fixed in 2018.2.14f1
Votes
0
Found in
5.5.0f3
Issue ID
865070
Regression
No
Unity Editor freezes while entering playmode when using NetMQ messaging library and debugging script
How to reproduce:
1. Open the attached "UnityMQ" project and open "DebugScene"
2. Open "RunPubSubExample" script
3. Start debugging it and enter playmode
Expected result: Editor does not freeze
Actual result: Editor freezes and you have to force quit
Note - Freeze also does happen when entering the playmode second time without any debugging
Reproducible with - 2017.1.0b6, 5.6.1p1, 5.5.3p2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
Add comment