Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2021.1.X
Votes
0
Found in
2021.1.0a9
Issue ID
1298477
Regression
Yes
Unity Editor crashes when loading RenderDoc in URP/HDRP template
How to reproduce:
1. Make sure you have RenderDoc installed
2. Open a new URP/HDRP template
3. Right-click on the Game tab
4. Press "Load RenderDoc" in the advanced Game view options
Expected result: Editor doesn't crash and RenderDoc is loaded
Actual result: Editor crashes
Reproducible with: 2021.1.0a9, 2021.1.0a10
Not reproducible with: 2019.4.16f1, 2020.1.17f1, 2020.2.0f1, 2021.1.0a8
Note:
- The issue is not reproducible with Direct3D12 Graphics API
- The Editor doesn't crash with Vulkan Graphics API, but the Game view becomes empty
- The issue is not reproducible with the built-in pipeline
- The issue is reproducible in both URP and HDRP
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Diagnostics logs are missing, duplicated, or out of order when viewing Player sessions in Cloud Diagnostics
- Prefab Overrides “Apply” button is too big and overlaps with the context menu’s outline
- Prefab Overrides “No Overrides” text is too large, and the the Context Menu of the Parent GameObject has a lot of empty space when opened
- “Screen position out of view frustum...” errors are thrown when zooming out in the Scene view after creating UI GameObject
- CurveTexture is not being released when unloading AssetBundle containing a Scene with ColorCurves post-processing component in Global Volume
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.0a1
Resolution Note (fix version 2021.1):
Fixed in: 2021.1.0b5