Search Issue Tracker
Active
Under Consideration for 3.0.X
Votes
1
Found in [Package]
3.0.3
Issue ID
BUTFP-27
Regression
No
"Unity.PerformanceTesting" is not included/accessible in a loosely organized project under the Editor folder
Reproduction steps:
1. Open the attached project “BugRepro”
2. Open the “Assets/Scenes/PlayMaJiang.unity” scene
3. Observe the Console Window
Expected result: Scripts can utilize {{Unity.PerformanceTesting;}} provided they are located within an Editor folder in a loosely organized project
Actual result: “error CS0234: The type or namespace name 'PerformanceTesting' does not exist in the namespace 'Unity' (are you missing an assembly reference?)”
Reproducible with: 2.8.0-preview, 3.0.0-pre.1, 3.0.3 (2021.3.40f1, 2022.3.37f1), 3.0.3 (6000.0.10f1)
Reproduced on: Windows 11 23H2 (22631.3007), Windows 10 (10.0.19045) 64bit (user’s)
Not reproduced on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment