Search Issue Tracker
Active
Votes
0
Found in [Package]
2018.4.6f1
2019.2.0a5
2019.4
2020.2
2021.1
2021.2
Issue ID
1312949
Regression
Yes
Editor crashes while building when Resources folder contains prefab with more than 500 GameObjects
Reproduction steps:
1. Open the attached project
2. Build the project
Expected result: build completes successfully
Actual result: Unity Editor crashes
Reproducible with: 2019.2.0a5, 2019.4.21f1, 2020.2.6f1, 2021.1.0b10, 2021.2.0a5
Not reproducible with: 2018.4.32f1, 2019.2.0a4
Notes:
- In Unity 2019.4 and older Editor may not crash but freeze instead
- Moving "LEVEL_07_02_35_2.prefab" from the Resources folder fixes the issue
- No crash stack trace appears in Editor.log files
- Does not crash when entering the Play Mode
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment