Search Issue Tracker
By Design
Votes
0
Found in
5.6.0f3
Issue ID
903022
Regression
No
Unity crashes when using external pointer to WebCamTexture at TexturesD3D11Base::TextureFromShaderResourceVie
Steps to reproduce:
1. Open the attached project (WebCamBug.zip)
2. Open the Assets/test.unity scene
3. Play a Scene
4. Observe the crash
Expected result: Editor should not crash
Actual result: Editor crashes
Note:
WebCamCapture: newTex = Texture2D.CreateExternalTexture(16, 16, TextureFormat.RGB24, false, false, texturePointer); at line 18 (Crashes Unity)
Reproduced with: 5.5.3p2, 5.6.0f3, 5.6.0p2, 2017.1.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Progress indicator in Meta Quest Build Profile configuration is barely visible
- Slightly transparent objects disappear completely in Web Player when using RenderGraph
- Visual Scripting Components are hidden behind a throbber when Multiplayer Play Mode is running with at least one local instance
- Video Player does not throw an error when playing a video with unsupported encoding settings
- Errors indicating that TMP Extras were not Imported logged when opening the Render Pipeline Converter Window while in Play Mode
Add comment