Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.5.0f3
Issue ID
854386
Regression
Yes
Unity crashes when playing animation of LineRenderer Start/End color
In Unity 5.5 you're able to make animations of LineRenderer Color, when you change LineRenderer 's colors while in "Keyframe recording mode".
Normally you should not be able to animate LineRenderer 's color.
This animation does not change colors of a LineRenderer. But when it's played it crashes Unity after some time.
Also, such animation might animate the Width, of a LineRenderer. Somehow.
To reproduce:
1. Open attached project.
2. Play "test" scene.
3. It should crash in 1-20 seconds after playing the animation.
Reproduced with: 5.5.0b3, 5.5.0f3
No reproduction: 5.6.0a1
Repro with win7. Previously crashed every time. For some reason now it happens not every time, but most of the times.
No repro with win10.
Fixed in 5.6
Key frames are no longer created, while changing the color of LineRenderer in "Keyframe recording mode".
Loading animation from 5.5 no longer changes the width of LineRenderer.
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
msklywenn
Feb 28, 2017 13:12
cooler*
msklywenn
Feb 28, 2017 13:11
Would have been color to fix it by having it actually animate properly... Animating line renderers is quite useful for many special effects.