Search Issue Tracker
Not Reproducible
Votes
0
Found in
4.0.0f7
Issue ID
514069
Regression
No
Unity crashes when importing a project with corrupted Library folder
Steps to reproduce :
- download the project attached
- import it and notice that Unity crashes on import
Library/assetdatebase3 is corrupted, it is safe to deleta, but we should detect it on startup and simply reconstruct it
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build and Run button greyed out for locally invalid architecture, despite remote build is specified
- Graphics Settings: “Use Defaults” checkboxes misaligned in Tier Settings section
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
Add comment