Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2021.2.X
Votes
0
Found in
2021.2.0a18
2021.2.0f1
2022.1
Issue ID
1376999
Regression
No
Unity Crashes when calling 'isValid', 'isOverridable', or 'type' on an uninitialized LocalKeyword variable
Reproduction steps:
1. Open attached project "ReproProject"
2. Open "SampleScene"
3. Enter Play Mode
Expected result: Unity enters Play Mode or throws an error
Actual result: Unity Crashes
Reproducible with: 2021.2.0a18, 2021.2.1f1, 2022.1.0a14
Could not test with: 2019.4.32f1, 2020.3.22f1, 2021.1.28f1(No LocalKeyword type), 2021.2.0a17 (no isValid, isOverridable or type properties)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a16
Resolution Note (fix version 2021.2):
Fixed in 2021.2.6f1