Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.3.X
Votes
1
Found in
2017.3.0b1
Issue ID
952517
Regression
No
Unity crashes on every boot on OSX
1. Open attached project in 2017.2.0f1 or 2017.3.0b1
Unity crashes
- - -
Unity is crashing every time I try to load this project, even after delting Libray / Temp directories.
Download attached project and try to open it.
The project contained a tilemap and I see references to 'UnityEditor.GridPalettes:RefreshPalettesCache' in the crash log, so my guess is this is for the 2D guys!
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Performance Markers Search window shows an empty entry in the list
- Enabling Deep Profiling in Performance Markers Search window breaks Inspector panel buttons when navigating through the marker items
- Dragging selector from selector row background shows preview but does not apply class in UI Builder
- An "InvalidOperationException" error is thrown when TryRemoveItem is used with rebuildTree set to false
- Build fails with IL2CPP error when building on Android platform in a specific project
FunWithLearning
Feb 17, 2018 16:03
I have been experiencing this bug.
I read that build 2017.3.1p1 addressed some tileset related crashes, so I downloaded version 2017.3.1p1. Version 2017.3.1p1 still crashes when opening my project. My project uses 2D tilemaps.
Thank you for looking at this issue, and for being organized about all bug reports and tracking.