Search Issue Tracker
Fixed in 5.3.6
Votes
0
Found in
5.3.4p5
Issue ID
792538
Regression
No
Unity crashes at EditorSceneManager::OpenSceneLoaded when reimporting additive loaded scene while in play mode
Steps to reproduce:
1. Open attached project
2. Open scene "main" and run it
3. While game is running, go to the assets folder using file explorer
4. Open scene "added" using text editor
5. Manually change the scene (for example, set m_FogDensity from 0.1 to 0.2)
6. Get back to Unity. When asked to reimport click yes
Unity crashes at EditorSceneManager::OpenSceneLoaded
Reproduced with: 5.3.4p5, 5.4.0b17
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment