Search Issue Tracker
Fixed in 5.3.6
Votes
0
Found in
5.3.4p5
Issue ID
792538
Regression
No
Unity crashes at EditorSceneManager::OpenSceneLoaded when reimporting additive loaded scene while in play mode
Steps to reproduce:
1. Open attached project
2. Open scene "main" and run it
3. While game is running, go to the assets folder using file explorer
4. Open scene "added" using text editor
5. Manually change the scene (for example, set m_FogDensity from 0.1 to 0.2)
6. Get back to Unity. When asked to reimport click yes
Unity crashes at EditorSceneManager::OpenSceneLoaded
Reproduced with: 5.3.4p5, 5.4.0b17
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment