Search Issue Tracker
Not Reproducible
Votes
0
Found in
4.2.0f4
Issue ID
557884
Regression
No
Unity crashes after editing a script attached to an object and quitting MonoDevelop
To reproduce:
1. Open the project
2. Open Vuforia-4-CylinderTargets scene
3. Select a game object (i.e ARCamera)
4. Open any script attached to the object
5. Make a slight change. For instance, add Debug.Log("test") or sth.
6. Quit MonoDevelop (cmd + Q or MonoDevelop -> Quit)
7. Crash occurs.
Additional info:
Unity crashes not every time. Usually, crash occurs when you open the project for the first time.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animation Clip with Legacy enabled does not play when Time.timeScale is set to 0 despite Update mode set to "Unscaled time"
- Rename is enabled on subfolder empty space - "Can't rename to empty name" warning
- SamplerState Property Missing Anisotropic Filtering
- Visual glitches when using Handles API
- The RGBA color values are inconsistent when comparing two identical colors set in the Inspector
Add comment