Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.6.0b3
Issue ID
863907
Regression
Yes
[5.6] Scene opened in 5.6 makes it look like broken shading/texturing (mac only?)
Unity breaks top asset material and looks like a missing texture
1. What happened
After importing ˜Attack Zombie Mobile ZPS˜ asset in 5.6.0b3, the scene looks like missing a texture.
If you open the material located in MobileTPS/Material/Scene/Scene.mat, it looks differently than if we open the project in a previous working version (5.5.0f3)
2. How we can reproduce it using the example you attached
Just download ˜Attack Zombie Mobile ZPS˜ package and compare it with how it runs on a working version (for instance, 5.5.0f3)
Non-reproducible on Windows!
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Add comment