Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.4.0b25
Issue ID
814052
Regression
No
[UNET] Using ClientRpc prefix for a function instead of Rpc causes compile error and crashes on play in RtlReleasePath
How to reproduce
1. Open attached project
2. Select "game" scene
2. press play
- can't exit play mode. Also , unity sometimes crashes.
Crashed on RtlReleasePath after pressing play having network code error messages
Reproduced on: 5.4.0b25,5.3.5f1;
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
TrippyFish
Sep 27, 2018 01:22
Does your method use parameters that can't be sent over the network?
That was the issue for me