Search Issue Tracker
By Design
Votes
0
Found in
5.3.0f4
Issue ID
784147
Regression
No
[UNET] Objects with Spring Joint 2D and Network Identity are falling infinitely down ignoring max distance
Reproduction steps:
1) Open attached project
2) Open "offline" scene
3) Start scene
4) Press "LAN Host(H)" button
5) Compare behavior of both spheres
Expected result:
Red sphere (with Network Identity) should fall until distance between connected anchor and object is same as max distance's value.
Actual result:
Red sphere falls infinitely down ignoring "distance" value which has to set max distance from connected anchor.
Note:
Changing any value in component forces object to go to max distance position.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment