Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.3.4f1
Issue ID
793939
Regression
No
[UNET] Can't add similarly named scenes to NetworkManager
Steps to reproduce:
1) open users attached project
2) open scene "theSceneLogin"
3) select NetworkManager
4) drag "theScene" from project view to NetworkManager
- it adds the wrong scene when:
1) another scene's name start with the added scene name
2) this other scene have a lower id in the build setting
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
n00bmind
Nov 08, 2017 15:29
Not fixed for me in 2017.1.f1.
Adding Menu and Menu_SelectPlayer in the build settings results in this exact bug which has been driving me mad for a couple hours.