Search Issue Tracker
Fixed in 12.0.X
Votes
0
Found in [Package]
12.0
Issue ID
1342987
Regression
No
Undo is not working in Global Settings
To reproduce:
1. In URP Global settings, change the Light Layer name;
2. Check if the light layer name is correct in Directional light dropdown for Light Layers;
3. Undo the name change;
4. Look at the light layers dropdown in Directional Light again.
Expected result: you can undo the light layer name in Global settings and the name also changes in the game objects Light Layer dropdowns.
Actual result: after undoing light layer name is changed in the Global settings but is not changed in the dropdown of game objects light layers.
Note: Only tested URP.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment