Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.3.0f3
Issue ID
1014094
Regression
No
Unable to pause AudioListener via UI button
To reproduce:
1. Open the project, attached by the tester (AudioListenerPause.zip)
2. Open the "scene" scene
3. Enter Play mode
4. Press the Pause Audio Listener button
Expected: it is possible to pause Audio Listener via UI button
Reproduced in 5.6.5p3, 2017.1.3p2, 2017.2.2p1, 2017.3.0f3, 2017.3.2f1, 2018.1.0b11, 2018.2.0a5
Won't fix: the UI system does not support static properties, only instance methods. This will not change.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment