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Fixed in 2022.3.13f1
Fixed in 2022.3.X, 2023.1.X, 2023.2.X, 2023.3.X
Votes
0
Found in
2022.2.0a16
2022.2.0b6
2023.1.0a8
2023.2.0a1
2023.3.0a3
Issue ID
UUM-12579
Regression
No
Unable to detect VFX Shader Graph that’s embedded inside URP package even with the "Show Package results" option enabled
To reproduce:
- Open Unity and create the new "2D URP" project
- Install the Visual Effect Graph from the Package Manager
- In the Project View Right-Click and select Create > Visual Effects > Visual Effect Graph
- Leave the default "New VFX" name and confirm it with the Enter button
- Open the "New VFX.vfx" Asset in Visual Effect Graph Window
- Under Output Particle Quad node, select Shadergraph
- Ensure the filter has the "Show Packages results" field enabled to see the default VFX Shadergraph
Expected result: In the "Select VFX Shader Graph" window you can see the "VFXSpriteLit" and the "VFXSpriteUnlit" Shader Graphs
Actual result: In the "Select VFX Shader Graph" window you can't see Shader Graphs just the "None" option
Notes:
- I’ve only managed to select those VFX Shader Graphs (the "VFXSpriteLit" and the "VFXSpriteUnlit") when I’ve copied them into the Project Asset directory
Reproducible in Unity 2022.2.0a16, 2022.2.0b6, and 2023.1.0a8
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Resolution Note (fix version 2023.2):
Verified:
2023.2.0a12.1881.1097
Revision: trunk 37c908b5e9a5
Built: Tue, 18 Apr 2023 12:30:43 GMT
Resolution Note (fix version 2023.1):
Verified as fixed in 2023.1.15f1
Resolution Note (fix version 2022.3):
Verified as fixed in 2022.3.13f1 and URP package version 14.0.9