Search Issue Tracker
Fixed in 1.0.0-preview.14
Fixed in 1.0.0-preview.18
Votes
0
Found in [Package]
1.0.0-preview.14
Issue ID
1328899
Regression
No
[UIToolkit] The selection in the input field doesn't change when pressing "Tab"
How to reproduce:
1. Open the user's attached "TestTabIndex" project
2. Open the Scene "SampleScene"
3. Enter the Play Mode
4. Select one of the input fields in the Game view
5. Press "Tab"
Expected results: Selection jumps to other Text Field
Actual results: Selection stays on the same Text Field
Reproducible with: 1.0.0-preview.13, 1.0.0-preview.14 (2020.3.6f1, 2021.1.0f1)
Not reproducible with: 1.0.0-preview.13, 1.0.0-preview.14 (2021.1.1f1, 2021.1.5f1, 2021.2.0a15)
Could not test with: 2020.1.0b11 because UI Toolkit package was not yet available, 1.0.0-preview.12 because of CS0122 and CS0115 errors
Notes:
- The issue is reproducible on macOS
- The issue is not reproducible on Windows
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 1.0.0-preview.18):
Fixed in UI Toolkit 1.0.0-preview.18 available in Unity 2020.3.17f1 and above