Search Issue Tracker
Fixed
Fixed in Built-in
Votes
0
Found in [Package]
1.0.0-preview.14
Issue ID
1312139
Regression
No
[Mobile] [UI Toolkit] ListView onSelectionChange conflicts with scrolling on touch devices
How to reproduce:
1. Open project "UnityListViewScrollingOnTouchDevices.zip"
2. Build and run on Android
3. Try to scroll the Listview
Expected results: Scrolling the ListView and selecting do not conflict together
Actual results: OnSelectionChange event fires up on touch rather than on key release, which makes scrolling the list next to impossible causing the Dialog box to pop up
Reproducible with: 1.0.0-preview.14 (2020.2.5f1, 2021.1.0b5, 2021.2.0a4)
Can't test with: 1.0.0-preview.14 (2021.2.0a5) - errors in the console
Reproducible with:
VLNQA00030, Lge LG G2, Android: 4.4.2, CPU: Snapdragon 800 MSM8974, GPU: Adreno (TM) 330
VLNQA00277, Asus ROG Phone, Android: 8.1.0, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
VLNQA00006, Samsung Galaxy S7, Android: 8.0.0, CPU: Exynos 8 Octa 8890, GPU: Mali-T880
VLNQA00121, Samsung Galaxy S9, Android: 9, CPU: Exynos 9 Series 9810, GPU: Mali-G72
VLNQA00310 iPad Pro 12.9 1st gen (iOS 13.4.1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
Resolution Note (fix version Built-in):
Fixed in: 2021.2.0b11