Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.2.0b5
Issue ID
940282
Regression
No
UI Text size becomes bigger when using Scale With Screen Size and width is set to 973,1 or more
Steps to reproduce:
1. Download 940282_repro.zip
2. Open scene
3. Set font size to 1
4. Set font size to 2
Expected results: Increasing font size should gradually make font bigger
Actual results: When font size is set to 1 actual text size is more likely to be around 22
Note: Reproducible when Canvas Scaler is set to Scale with screen size and Reference Resolution Width (X) is set to 973,1 or more.
Reproduced with: 2017.3.0a3, 2017.2.0b6, 2017.1.0p3, 5.6..3f1, 5.5.4p2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UnityLinker causes crash when outputting snapshot data for very large projects
- Camera Preview does not detect multiple cameras with same GameObject name
- Crash on TypeTreeIterator::Children() when renaming a corrupted asset while Asset Serialization is set to Mixed
- Cameras (Camera.targetDisplay) render only to Display 0 in the Player when Multi-Display setup is used and DX12 API is set
- [Vulkan] _CameraOpaqueTexture produces a feedback effect on Android Adreno devices when using Vulkan
Add comment