Search Issue Tracker
Fixed
Fixed in 6000.5.0a9, 6000.6.0a1
Votes
0
Found in
6000.0.64f1
6000.2.15f1
6000.3.1f1
6000.4.0a5
6000.5.0a3
6000.6.0a1
Issue ID
UUM-130084
Regression
No
UI GameObjects are not positioned at 0,0,0 when creating them while Scene view is active
Steps to reproduce:
- Create a new Unity project using a 3D Universal Template
- Make sure the Scene view is active
- Right-click in the Hierarchy
- Select UI > Button - TextMeshPro (or any other UI GameObject)
- In the Inspector, observe the "Rect Transform" Component of the newly created GameObject
Actual results: The Pos X, Pos Y are at random values, anywhere in the Canvas GameObject
Expected results: The Pos X, Pos Y and Pos Z are at 0,0,0
Reproducible with versions: 2023.1.0a1, 6000.0.64f1, 6000.2.15f1, 6000.3.1f1, 6000.4.0a5, 6000.5.0a3
Tested on (OS): Windows 11, macOS 26.1 (M1 Pro)
Notes:
- If the first GameObject is created while only the Game view is active, the issue does not occur and GameObjects are located at 0,0,0. However, if they get created while Scene view is active, they end up created at random parts of the Canvas. After that, the issue also starts reproducing with Game view
- The created position changes based on the Camera position in the Scene view. Rotating it or moving it to a different position provides different results, sometimes it correctly places it as 0,0,0
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note:
Fixed in 6000.5.0a9
Resolution Note (fix version 6000.6.0a1):
Fixed in 6000.6.0a1
Resolution Note (fix version 6000.6.0a1):
Fixed in 6000.5.0a9
Resolution Note (fix version 6000.5.0a9):
Fixed in 6000.5.0a9