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Won't Fix
Won't Fix in 2021.3.X
Votes
0
Found in
2020.3.37f1
2021.3.7f1
Issue ID
UUM-12298
Regression
No
UI, Game View colors become oversaturated when the “Use display in HDR mode” option is enabled
Reproduction steps:
- Open the attached project
- Open the “/Assets/Scenes/SampleScene.unity” Scene
- Observe the Game View
- Enable the “Use display in HDR mode” option (Edit > Project Settings > Player > Other Settings > Rendering)
- Observe the Game View
Expected result: Minor or no changes to the colors
Actual result: Colors become oversaturated
Reproducible with: 2020.3.37f1, 2021.3.7f1, 2022.1.0a10
Could not test with: 2019.4.40f1, 2022.2.0a11, 2022.1.11f1, 2022.2.0b3, 2023.1.0a4 (“Use display in HDR mode” option is not available)
Reproducible on: M1 MacOS 12.4 (21F79)
Not reproducible on: Intel MacOS 11.6
Note: This issue is reproducible on both Intel (Rosetta mode) and Apple Silicon Editors on the M1 MacOS
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Resolution Note:
Thank you for your bug report.
After reviewing the issue and the impact it has on our users our team has decided that this case will be resolved as "Won't Fix".This does not mean that the issue isn’t a legitimate bug, but instead that we are not able to prioritize the fix, at this time.
The case will now be closed, and will not be reopened unless new information arises that would change the issue’s impact. Please let us know if you have additional information relating to the severity of this bug.
Resolution Note (2021.3.X):
Thank you for your bug report.
After reviewing the issue and the impact it has on our users our team has decided that this case will be resolved as "Won't Fix".This does not mean that the issue isn’t a legitimate bug, but instead that we are not able to prioritize the fix, at this time.
The case will now be closed, and will not be reopened unless new information arises that would change the issue’s impact. Please let us know if you have additional information relating to the severity of this bug.