Search Issue Tracker
By Design
Votes
0
Found in
2017.1.0f3
Issue ID
939880
Regression
No
UI "Fullscreen" checkbox becomes unresponsive after being used twice
Reproduction steps:
1. Open "FullscreenBug.zip" project
2. Build and launch Application
3. Click the "Fullscreen" Checkbox (Notice that it's in Windowed mode)
4. Click the "Fullscreen" Checkbox again (Notice that it's in Fullscreen mode)
Expected Result: The Checkbox remains responsive to clicks
Actual Result: The Checkbox becomes unclickable
Reproduced with: 2017.3.0a3, 2017.2.0b6, 2017.1.0p3, 5.6.3f1, 5.5.4p2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UnityLinker causes crash when outputting snapshot data for very large projects
- Camera Preview does not detect multiple cameras with same GameObject name
- Crash on TypeTreeIterator::Children() when renaming a corrupted asset while Asset Serialization is set to Mixed
- Cameras (Camera.targetDisplay) render only to Display 0 in the Player when Multi-Display setup is used and DX12 API is set
- [Vulkan] _CameraOpaqueTexture produces a feedback effect on Android Adreno devices when using Vulkan
Add comment