Search Issue Tracker
Duplicate
Votes
0
Found in
2019.3.0b4
2020.1.0a3
2020.1.0a4
Issue ID
1185117
Regression
Yes
[UI Elements] NullReferenceException occurs when changing Windows UI scale with the editor open
If you have the editor open and change the scaling of the display the editor is on, a NullReferenceException will occur:
NullReferenceException: Object reference not set to an instance of an object
UnityEngine.UIElements.UIR.UIRenderDevice.get_vertexTexturingIsAvailable ()
1. Open Unity
2. Create a new project or open any existing project
3. When the editor is loaded, open the Windows display settings
4. Change the UI Scale
5. Switch back to the editor
Expected Result:
The editor adjusts to the new UI scale without any errors or warnings.
Actual Result:
A NullReferenceException occurs.
Tested on Windows 10.0.18362
Occurs on 2019.3.0b4, 2020.1.0a3
Does not occur on 2019.3.0a11, 2019.3.0a12, 2019.3.0b3, 2020.1.0a2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
This is a duplicate of issue #1183719