Search Issue Tracker
Won't Fix
Won't Fix in 2022.2.X, 2023.1.X
Votes
0
Found in
2021.3.8f1
2022.1.12f1
2022.2.0b5
2023.1.0a6
2023.2.0a1
Issue ID
UUM-13135
Regression
Yes
UI Elements are not wrapping correctly at certain Aspect Ratios when changing the Aspect Ratio of the Game Tab
How to reproduce:
1. Open the user-attached project “TestProject-Wrap”
2. Set Game Tab to use Free Aspect Ratio
3. Change the size of the Tab
4. Observe the Game View
Expected result: UI Elements are wrapped only when the Game Tab is narrow
Actual result: UI Elements are wrapped at random Aspect Ratios
Reproduced with: 2021.2.2f1, 2021.3.8f1, 2022.1.0a13, 2022.1.12f1, 2022.2.0b5, 2023.1.0a6
Not reproduced with: 2021.2.1f1, 2022.1.0a12
Couldn’t test with: 2020.3.37f1 (Scripts can’t be loaded, UI is not rendered)
Reproduced on: Windows 11 Pro
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Unable to use a named GUIStyle without a current skin" error appears in the Console when entering the Play Mode in a project with specific layout
- [D3D12][XR] SRP Foveation foveated rendering on Windows platform not working when Graphics API is set to D3D12
- The Game view renders extremely saturated or almost black when FSR 1.0, HDR and DX12 are enabled
- Build error on Android when using Patch And Run paired with Play Asset Delivery
- "Browse" button for Xcode in the "Build Profiles" window is too big
Resolution Note:
Thank you for bringing this issue to our attention. After careful consideration, we have determined that other higher-priority issues should take precedence, and we have decided not to address your issue at this time. We have future work planned that will improve the situation. We appreciate your input and understanding, and please let us know if you have any other concerns or issues you would like to report in the future.
Resolution Note (2023.1.X):
Thank you for bringing this issue to our attention. After careful consideration, we have determined that other higher-priority issues should take precedence, and we have decided not to address your issue at this time. We have future work planned that will improve the situation. We appreciate your input and understanding, and please let us know if you have any other concerns or issues you would like to report in the future.
Resolution Note (2022.2.X):
This will be addressed with future rework of the layout caching