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Fixed
Fixed in 2021.3.X, 2021.3.9f1
Votes
127
Found in
2021.3.6f1
Issue ID
UUM-9248
Regression
Yes
UI Elements are no longer rendered when deactivating and reactivating the Parent GameObject
How to reproduce:
1. Open the attached project “CanvasBug”
2. Open the “SampleScene” Scene
3. Deactivate and reactivate “Canvas” GameObject
4. Observe the Scene View
Expected result: The UI Elements are rendered
Actual result: The UI Elements are not rendered
Reproduced with: 2021.3.6f1
Not reproduced with: 2020.3.36f1, 2021.3.5f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3
Reproduced on: Windows 11 Pro, macOS Monterey 12.4 (M1)
Comments (43)
-
eli_funzy
Aug 09, 2022 12:55
Pretty sure this breaks 90% of all existing Unity games.
Insane that this is not fixed yet. -
vitalii_unity
Aug 09, 2022 12:03
2021.3.8 is out but it's still not fixed
crazy -
greg-harding
Aug 08, 2022 21:32
It's pretty frustrating to see showstopper bugs like this shipping in LTS versions.
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Abed_Kadah
Aug 08, 2022 10:44
Same here with 2021.3.7f1, a workaround would be to call Canvas.ForceUpdateCanvases() or make a simple coroutine to refresh the canvas component. (disable then enable) with a tiny delay between them.
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Enrique48k
Aug 05, 2022 11:22
Nested canvases no longer work
-
Luchianno
Aug 04, 2022 20:52
This was HUGE issue for all heavy UI based apps, hope it gets fixed next update
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VirtualDestructor
Aug 04, 2022 19:22
This is a showstopper. It broke both of my projects. Fortunately I am not uploading builds for another two weeks probably. Hopefully they have it fixed by then or I will have to downgrade.
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Reyality
Aug 02, 2022 21:15
We managed to fix a few issues with sorting layer adjustments, but when instancing a prefab onto a canvas it always breaks when toggling the canvas. Hope this issue gets addressed soon as it is currently blocking an update for our app.
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neeksdk
Jul 31, 2022 18:19
Same problem. When upgrade to 2021.3.6f1 or 2021.3.7f1 - this breaks all my app. This must be fixed as soon as possible.
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SillyBilly
Jul 29, 2022 08:00
Yea, this is a huge, fundamental issue. I'm very surprised this hasn't been addressed in 2021.3.7.
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Resolution Note (fix version 2021.3):
uGUI: When disabling a canvas and reenabling it, Canvas now renders correctly.