Search Issue Tracker
Fixed in 5.4.0
Votes
1
Found in
5.3.0f4
Issue ID
758873
Regression
No
Dropdown Coroutine couldn't be started
Reproduction steps:
1) Open users attached project, and proceed to scene "1".
2) Go into play mode, open UI dropdown menu and select any entry(Option) in it.
Note: Error happens when disabling object containing dropdown(By clicking on dropdown menu entry(Option))
Error:
"Coroutine couldn't be started because the the game object 'Dropdown' is inactive!
UnityEngine.EventSystems.EventSystem:Update()"
Reproduced with: 5.4.0b1, 5.3.1p2, 5.2.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build and Run button greyed out for locally invalid architecture, despite remote build is specified
- Graphics Settings: “Use Defaults” checkboxes misaligned in Tier Settings section
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
Add comment