Search Issue Tracker
Fixed in 4.6.7
Votes
0
Found in
4.6.4p2
Issue ID
689600
Regression
Yes
UI draw calls in Unity 4.6.4p2 are much higher than in Unity 4.6.2f1
This issue has no description.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
emayberry
Jun 19, 2015 14:04
I believe the "Fixed in Unity 4.6.7" tag is a typo...this IssueID is mentioned in the comments for 4.6.6p3