Search Issue Tracker
Fixed
Votes
0
Found in
5.4.0b22
Issue ID
807393
Regression
Yes
UI Canvas with "Screen Space - Camera" rendering mode doesn't look at Camera's position
Steps to reproduce:
1. Open attached project "UIbug.zip"
2. Open "Test" scene
3. Run the scene
4. Hover over the button
5. Hover below the button
6. Notice that button highlights when you hover below it
7. Select "Camera" in the Hierarchy
8. Change Camera's Y position to 0
9. Hover over the button again
10. Notice how this time the button is highlighted correctly
This bug is illustrated in "ray.gif"
Reproduced with: 5.4.0b22, 5.4.0b23
Not reproducible with: 5.3.5p5, 5.4.0b21
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment